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Lenses and Distortion
Match-moving aims to electronically replicate what happened during a live-action film or video shoot. Not only the camera motion must be determined, but the field of view of the shot as well. This process requires certain assumptions about what the camera is doing: at its simplest, that light travels in a straight line, but also a number of nitty-gritty little details about the camera: whether there is distortion in the lens, how big the film or sensor is, whether it is centered on the axis of the lens, the timing of when pixels are imaged, and many more smaller issues. It is very easy to take these for granted, and under ideal conditions they can be ignored. But often, they will contribute small systematic errors, or even cause outright failure. When the problems become larger, it is important to recognize them and be able to fix them, and SynthEyes provides the tools to help do that.
You should always be on the lookout for lens distortion, and be ready to correct it. Most zoom lenses will exhibit very substantial distortion when set to their widest field of view (shortest focal length).
Similarly, you should be on the lookout for de-centering errors, especially on long
“traveling” shots and on shots with substantial distortion that you are correcting.
Focal Length vs Field Of View
Zoom, Fixed, or Prime Lens?
Introduction to Lens Distortion
Determining Distortion With Check Lines
Calculating Distortion While Solving
Distortion, Focal Length, and the Field of View
Cubic and Quartic Distortion Correction
Anamorphic Lens Breathing
Lens Distortion Profiles
What About 2-D Grid Corrections?
Accurate Presets from Lens Grids
Match-moving with Lens Distortion
Basic Lens Distortion Workflows
Delivering Undistorted Imagery
Delivering Distorted Imagery
Undoing the Lens Workflow Script
Zero-Pass Workflow
Lens Distortion Models vs Lens Correction Models
Lens Distortion Interchange via Image Distortion Maps
The Reference Image
Bit Depth, Color Space, and Resolution
Unmapped Pixels and Blue vs Alpha
Inverse Maps
Writing Image Distortion Maps
Writing Image Distortion Sequences
Applying Image Distortion Maps
Exporters and Future Work
Lens Distortion Interchange via Projection Screens
Lens De-Centering
Working with Zooms and Distortion
Summary of Lens Issues
Flexible Lens Workflow Export
Supported exporters include: Blender, Nuke, Resolve Fusion, Cinema 4D, Maya, Houdini, Unreal Engine, 3ds Max, After Effects, FBX, Alembic, USD, and the Save Sequence exporter.
Scenario 1: No Lens Distortion
Scenario 2: Lens Distortion Solved, But Not Yet Applied
Scenario 3: Lens Workflow Already Run
Advanced Settings ("..." button)
Multi Export Compatibility
Summary
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