Practical Step-by-Step Usage

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Practical Step-by-Step Usage

Close Any Open Scene (Best for a Clean Start). Go to File > Close. Doing this first ensures you’re starting from a blank /User/Current, so any changes you make to user-level values don’t accidentally include leftover scene data.

Open the Project Selector. Go to File > Project Selector. You’ll see two sections:

Top: User-Level (New Scene) Project Values

Bottom: Scene-Level (Active) Project Values (will be empty or irrelevant if no Project Selector

scene is open)

Create or Load a Project Preset (If Needed).

Save As: If you want a fresh preset file, click “Save As,” name your project preset (e.g., “myProject.synopreset”), and pick a folder (often /User). SynthEyes then asks if you want to update your current user presets. Choose “Yes” to make this your active default.

Load: If you already have a preset, click “Load” to switch to it. You can choose to also apply those settings to the current scene.

Set (User) Short Name for Future Scenes. In the top box, find “(User) Short name” and type the identifier you want (e.g., “mProj”). This short name applies to new scenes created after you finalize it—by either closing the Project Selector or saving.


Finalize the New Short Name (Two Approaches).


Option A: Close the Project Selector (No “Save”)**Just click the close button on the panel. SynthEyes updates your in-memory user preset with “mProj.” Any new scene you open or create after this will use “mProj” for <PROJ>.

Option B: Click “Save” If a scene is open, SynthEyes will prompt: “Update the original preset from the current Scene settings? Update /User/Current also?”

Yes: Merges the bottom (scene) short name into the user-level preset. If they differ, the scene name overwrites whatever you typed in the user short name field.

No: Only updates the preset file, but not the in-memory user environment.

Open (or Create) a Scene.

If no scene is open, once you close Project Selector or pick “Save,” you can now go File > New or File > Open.

Any new scene will inherit the top-box user short name—unless you overwrite it at the scene level later.


Adjust the Current Scene’s Short Name (Optional).

If you have an open scene, the bottom box (Scene) might show something different (e.g., “ShotA”). Change it if you only need a local override.

If you later click “Save” + “Yes,” that new scene name overwrites the user- level short name. To avoid that, match them first if you want them to stay consistent.

Refining or Removing Presets.

For more advanced edits—like deleting a preset, renaming it, or stripping out old data—go to Edit > Manage Workflow Presets. The Workflow Presets Manager shows all presets in detail. Removing a preset there requires you to switch away from it in the Project Selector if it’s currently active.

NOTE : Why the Scene Might Overwrite the User Short Name. When you hit “Save” in the Project Selector, SynthEyes merges scene-level settings upward to the user-level preset. That’s why, if the scene’s short name is different from what you typed in (User) Short Name, choosing “Yes” at the prompt will replace your typed name with the scene’s name. If you want your newly typed user short name to persist, either close

the Project Selector without saving (and then open a new scene), or match the scene short name to the user short name before saving.

TIPS:

Always close your scene first if you want a brand-new user preset without inheriting scene-level changes.

Match top and bottom box if you plan to click “Save” + “Yes” so you don’t unintentionally overwrite your user short name.

If you only want to set a user short name for future scenes, simply type it in the top box and close the Project Selector—no “Save” needed.

Use the Workflow Presets Manager to deeply manage, delete, or rename project presets. If you remove a preset file there, you must load or create another preset in the Project Selector so SynthEyes stops referencing the deleted one.

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